Tag Archive for 'Prince of Persia'

Prince of Persia (PS3)

The painterly style of Prince of Persia is very pretty to look at and the some of the levels are beautifully designed, but this entry in the series strips out what made the games interesting in the first place. The environmental puzzles in Sands of Time were fantastic. The player had to figure out where to go from subtle hints in the camera angle and from observing the game world. This latest game tells the player where to go all the time. On top of that, it’s impossible to die or fail. I’ve never played a game guilty of so much hand-holding. Completing Sands of Time left me very satisfied. Completing this installment in the series carries no sense of accomplishment.

That being said, the game controls wonderfully. Effortlessly traversing the environments feels great. The problem is this quickly becomes boring because of the aforementioned problems.

If only the game’s design were as well executed as its gameplay and art direction, this would have been a fantastic game.  What could have been a great game is only decent. As it stands, this game is distraction that will last you ten hours or so, making it just worth a rental.